A downloadable game for Windows, macOS, and Linux

Description:

Caught up in the midst of a world ending Alien Invasion, take the fight back to the blood thirsty invaders in a trans-dimensional romp across a fictional late 80s inspired Setting and through the darkness between Dimensions.

Slipgate Crisis is a retro inspired First Person shooter that incorperates Gravity mixing and Portals into the level design to create a fast paced mind bending experience inspired by games from the 90s and the original Prey.

Helpful Tips:

Since this level is intended to be a mid-episode map, the map doesn't teach any of the games telegraphing techniques.

Those are the following:

  • Exit signs or Green Lights are an indicator of where to go next.
  • Vents can be shot, Also keep an eye out for destructable Terrain to reveal secrets.
  • No music is present in this build. While playing, I recommend playing your favourite Synthwave tracks in the background.

Changelog:

Click Here for List of changes:

18/09/2024

  • Chaingun Alt Fire Implemented
  • Temporary Rocket Launcher Alt Fire Implemented(Will be changed)
  • Updated Pause Menu
  • New Loading Screen
  • Player Crouch animations now implemented. (No more clipping into the ground shenanigans)
  • More Graphic Settings Implemented
    • Dithering Control
    • Pixelisation (Render Scale)
    • Reduced Colour Palette
  • Various Bug Fixes

26/08/2024

  • Added a Linux build.
  • Head Bobbing is off by default and has been changed to a simple On/Off now. Likely it will be removed outright.
  • Adjusted the position of a trigger in the map.

State of Project:

  • This build is a small prototype demonstrating a taste of the intended experience.
  • Primary goal of this demo is to get feedback for the level Design.
  • While there will be Updates, they will be mostly focused on polishing what's already there or adding in missing mechanics.
  • While we don't have any functional Ai yet, we do have a completable map that showcases the type of levels we want to design. Ai is pending in a future update.
  • Bugs are present + Many elements are WIP and subject to change.
  • Options menu is partially implemented however not everything is implemented yet.
  • Performance is on the TODO list. Solution will require a rebuild of the level.
  • Mac Build hasn't been thoroughly tested. Performance can be arse but can be played from start to finish.
  • Linux build is untested.
  • Sound Settings and some crucial control settings are present.
  • The enemies present on the map represent the ideal spawning position for later use however they do make fun targets to gib with the current arsenal of weapons provided.
  • Pistols lack a Alt Fire currently. Pending Design Work.
  • Rocket Launcher Alt Fire is pending a redesign.
  • Weapon Balance is non-existent currently.
  • Raycast Weapons won't shoot through portals yet.

Placeholder Asset Credits:

Click Here for Sources List: Few other sounds I lost the source for. If you notice an asset that isn't credited, let me know. All 3rd party assets were sourced from Open Game Art, Itch.io, Turbo Squid and Unity Asset Store.

Download

Download
Windows Build V2 191 MB
Download
MacOS - Universal Build V2 204 MB
Download
Linux Build (Untested) V2 229 MB

Install instructions

Unzip file

Run game

Select level map.

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